Thursday, February 28, 2013

TIL Operation Uranus

TIL the World War II operation conducted by the Russians, wherein, they successfully surround the German 6th army in Stalingrad ... from behind ... was code-named: "Operation Uranus"


Wikipedia page on Operation Uranus

I can sorta see a rectum in this graphic ... am I sick? I can see it!

I'm just gonna leave this here....

I'm sure they were referring to the planet and/or god

Tuesday, February 26, 2013

World of Tanks: Unicorn

I platooned with my fav unicorn last night and we raped (he raped, I just assisted with the rape), so, today at least, I feel better about WoT <-- it is amazing what a little clubbing can do for one's attitude....

^my unicorn!  ...psst! getit? Unicum/Unicorn? ...
and it's all metallic, like a tank and has xvm colors with purple dominating and.. ah forget it.

what all unicums drink

World of Tanks News bits:
  • $2.5 League in the works from <-- this news is 2 weeks old now.
  • A WoW (that's "World of Warcraft") type "Dungeon Finder" is coming with old Tank Companies quite probably going away <-- the DF feature in WoW srsly changed the game for casual gamers who, before, would rarely see the inside of a dungeon (/queue Leroy Jenkins).  It'll be called, "Tank Company Finder"?
  • WoT console-gaming <-- eek!  You heard it.  PC gaming and Console gaming has forever been like the story of Lazarus and rich man in the land of the after life: great chasm btwn me and you and I can't get over to ya there son (I was using Jeff Bridges voice from "True Grit" just then).  It'll be interesting to see how this works out.  Me?  I'm die-hard PC gamer.

Oh, and, mods are changing....

Monday, February 25, 2013

Wiggle Wiggle Wiggle Wiggle

  • In combat, tanks "wiggle"
  • One guy controlled the entire tank
  • Tanks fought entirely alone, without supply trucks or maintenance crews or planes or any non-mobile pieces such as anti-tank crews, artillery, etc
  • All tanks ever put to paper were produced
  • All tanks of all nations were always mixed-up together, always.  E.g., there was never a side of all german or all russian tanks
  • Once a crew fought enough in their tank, they got the next tank up which was always an upgrade
  • All tanks followed a linear progression.  None were ever simultaneously made.  All tanks had parents and children, just like bible characters
  • Militaries bought stuff for the tanks with pure silver and pure gold -- coins
  • When a tank blew up, no one ever got out
  • Tanks had ponies on them
  • Related to the last point: some tanks were painted pink
  • Tanks were not in armies or did not report to national govts.  No, they formed into "clans"
  • These "clans" were both "scrub" and "elite"
  • Tank wheels were hexagonal
  • Tank guns were solid with fake holes in the ends of them
  • When not running their tanks, tankers gathered into a large "forum" and insulted each other

Note, original title for this post was: "WVGHTMATW what video games have taught me about tank warfare"

^What wiggling may look like....

Wednesday, February 20, 2013

World of Tanks: 9 Battles, Narrative & Stats

Since the changes to ... xvm ... efficiency, AKA, "new efficiency" I have been enthralled with the statistic.  Namely because, mine dropped 70 points -- from 15010 to 1440 (currently, 1441).  In an effort to understand, I re-installed WOT Statistics and began monitoring each battle more carefully.

Below is, 1st, a narrative of each battle just after, and even whilst still going on.  The narrative's are rough remembrances almost.  It's odd to me to that, having just done something, I can find it hard to remember what _just_ happened ... at least precisely.  Also, it is amazing to "feel" one way about a battle, and then look at the raw stats, and see that -- it either went much better than I thought or, in most cases, much worse.  Of course, this is statistically-speaking.

The Narrative:

1st battle: Map: Karelia. Tank: Lion.  Spawned in South.  I was 2nd best player on team by xvm with a blue M48 Patton being the top (he had 1500 something eff).  We were vs 3 unicums.  An orange T69 rushed middle and shot me down taking 1/5th my hp before I found cover.  My arty missed killing him.  Uncicums went south of course (unicums always go south there).  I sniped one from my position at E3 dmging.  One unicum died on that side.  A T54 unicum pushed all the way to our flag almost, to 2 of our 4 arty.  I had read the writing and came all the way through flag cap to ram him before he killed the 2nd and dmged him w/ shots.  I kept him rubbing me until I died from his arty, then our arty killed him.  He said, "thx asshole" <-- not sure if meant for me.  Defeat.

2nd battle: Map: Murovanka: Tank: Mutant 6: Spawn north (enchanted forest side).  I head to NW corner as all heavies should.  I see I'm the _only_ one doing this.  I fall back through flag to flag buildings and fight from there.  Most of the enemy team pushed thru NW.  I snipe a lot.  I pen the Super Pershing a lot for no dmg.  I get down to single digit % hp.  I live.  Victory.

3rd battle: Map: Dragon Ridge: Tank Lion.  Spawned in north.  Head to middle mtn spot and begin sniping.  Do some dmg ok.  Suddenly realize only me and an IS-3 have gone middle.  Rest of team split to far flanks.  Majority of enemy team went middle, including tons of heavies.  I'm facing 2 Lions, a Tiger II, an IS-6, and a couple of their tier 7s.  The IS-3 with me started sniping down into the valley to the left, oblvious to what was going on, I'm sure until after I'm dead and he's being damaged from the ass.  I did a firing retreat as long as I could, but the humps of the gd road kept my gun elevated -- so frustrating....  And all the enemy heavies that barreled non-stop were orange/yellow.  Defeat.

4th battle: Map: Prokhorovka: Tank: Lion.  Spawned south nearer to west side.  Went deep south in wood.  Sniped at pushing enemies.  Our east did great.  Their west kept pushing and dying.  I killed a T30.  Lotsa hits, but mostly non-dmging crits.  Victory

5th battle: Map: Erlenberg: Tank: T34.  Castleside.  Took up position.  Enemy pushed dumb-like north, wide open ground.  At least 2 got mauled, but their majority kept pushing.  I went to help through castle-village, but a T-50 came suirushing through.  Shot, missed him point-blank (rage).  Went after him dumbly, missed again just before he disappeared.  Then, go back to help north, but just got there as last dying.  Got maybe 2 shots off non-dmg pen and one dmg on IS-6/3.  T-50 making 2nd circle same thing (this is within the castle "square" area.  Got him this time, he's dead.  IS-6, Super Pershing and another IS-6/3 went low/back road.  Fought them.  Dmged good Super Pershing in side.  Dmged both IS-6/3s, but died.  Our south push was still going strong when I left to compose this battle.  Checking: Defeat. 80,000 credits.

6th battle: Map: Highway: Tank: T34: Spawned north.  Headed straight for town.  4 big arty each side, but we had the only scout (AMX 13 75).  He lit their JDT (yes, I call it a gd JDT _not_ JT) and our arty kilt it!  Our arty did good hurting they arty.  I dmged: T34, Tiger II.  Killed T34.  Then, pushed on.  Took a good pop from they arty taking me down to some 20%.  Worked even harder to keep buildings on my right.  Tracked their T57 Heavy over and over (well, 3x), but he finally got me.  Victory.  

7th battle: Map: Malinovka: Tank: KV-5: Spawned south. Headed straight hill, didn't stop, hugging east wall ASAP.  Met Type 59 there behind windmill.  I think I bounced 1st shot, switched to gold, penned/dmged.  He died.  I didn't stop.  T34 now just over hill top.  Kept pushing on him.  Bounced, dmged, then he killed me.  We had almost half of them dead when I died.  Checked now.  All dead but 5 and we lost only me.  Only I died.  Only a Hummel left for enemy.  Victory!

8th battle: Map: Abbey: Tank: IS-6: Spawned South. Pushed east mega hard!  Dmged: IS, Tiger II, Panther I.  Killed at least Tiger II I think.  Kept pushing.  Killed arty.  Made flag circle.  2 IS-6 enemies came back to reset.  Dmged/killed 1 or both. Victory!

9th battle: Map: Steppes: Tank: Type 59: Spawned South.  Decided to go for spotting/detection.  Rushed like n00b to F2, up to rocks (I had seen a Type 59 do this well since to get around rocks to hit it means exposing oneself to ally fire).  We had 3 good sized arties.  Well, 4 or 5 enemies come around the rock regardless and kill me pretty quick.  Yes, they took _some_ dmg from my allies, but not enough (I think arty was playing "go fish").  But, I think what I did delayed their west push -- had to, they were all on me, and Type don't die _that_ fast.  Ok, our east push deep into, no, all over they base while their west push still 1/4 of the way to to go ours, but down to the proper row/same row as our base.  Ok, we are at 50% cap now and they are all dead but 2 (we got 7 alive).  Victory!

And now, the Stats:
^the stats ... eek? or no eek?
Stats don't lie.  A grand total efficiency of 961 for these nine battles.  According to the "measure" for efficiency, in these 9 battles I am a "bad" player.

You can calculate your own efficiency at, here.

Luckily, my efficiency is more than just these 9 battles, but this showed me how I perceive things and how they actually are.

Getting into the battle is import.  But then, living is important beyond that.  And you can't just live.  You have to cause damage, or help others to cause damage <-- _this_ is the essence of

Tuesday, February 19, 2013

World of Tanks: Scouting

There are essential parts and pieces to World of Tanks:

Artillery: (I can hear the hissing)
Brawlers: mediums and heavies that can take a beating
Snipers: tank destroyers and some heavies and even mediums that can hit, "from a long goddamn way off...." (<-- love that quote from the movie, "Shooter").

Scouts: Lights (I've seen some guides say, "anything can be a scout: heavies, mediums, etc...." <-- I say bullshit).

^Why did I say bullshit?  Cuz lights keep their hide value even when moving.  Lights are not "sometimes fast."  They are always fast.  Even the slow ones are fast.

Without further ado, here's a great replay showing just how well a light can do the job of a scout.  It is a VK2801, sans binocular telescope, sans camouflage net, but _with_ sixth sense which is one of the fav skills and perks of the veterans of World of Tanks.  The spot he finds to hide is incredible, and this replay also shows just how close other tanks can get to a light without having a clue he's there.

Sunday, February 17, 2013

World of Tanks:'s "OP Rating"

The statician(s) at -- in late January -- blogged about a new measure he's been working on: OP Rating.  I.e., a rating to show which tanks are "OP."

Of note, the IS-6 and, _especially_, the KV-5 were near the top in tier 8 "HT" (Heavy Tank):

His words:

IS-6 and KV-5 performing very well, I think the gold ammo for credits has helped them as they lacked good guns. FCM 50t and VK4502A are both underperforming.  Here we also clearly see that M6A2E1 is owned by the best players - as it was a pre-order special so mostly players from the beta times got it.

 LEVEL 8 Heavy Tank:

#TankNationBattlesTank WRPlayer WROP rating
7AMX 50 100FR40,62051.5%53.1%0.97
9PzKpfw VIB Tiger IIDE166,12249.0%51.0%0.96
13VK 4502 (P) Ausf. ADE40,78948.6%51.4%0.94
14FCM 50tFR16,65547.8%50.8%0.94

Saturday, February 16, 2013

MS Office 2013 Takes The Microsoft Tax To A New Level

Microsoft is making the hardware=to the software.

"We want it this big"

Basically, you get a one-shot install of Office 2013 on a piece of hardware.  Buy a new computer, replace the old one, toss it away, or if it goes up in a fire ... you gotta buy another install:

To confirm the language in the EULA, the folks at Computerworld sent Microsoft a message clarifying that once Office 2013 is activated on a computer, the license cannot be reused on a different computer, to which the response was 'Correct.' In an attempt to further clarify, Microsoft was then asked whether the EULA prevented users who replaced their computer from reusing their license again on the new PC, to which the company responded that it had no comment.

Apparently, this is meant to force Office 365 usage ... still, when they forced companies over a decade a go to pay for a Windows license _whether_the_machine_was_sold_with_windows_or_not_ I'm fairly certain it had nothing to do with "the cloud"....

Thursday, February 14, 2013

World of Tanks: Clans

World of Tanks is a game wherein, you battle in multi-player combat, in tanks!  The tanks represented therein start at the very beginnings of armored warfare, up to, currently, the early 1950s. I'm sure will continue to pump-out "tanks" until we reach the modern era of this dynamic form of warfare.

What a war tank may look like

What boy ever disliked a tank?  It's a "tractor with a gun" (as someone told me once that had not much interest in them).  I've always played tank games and war games.  One of my fav is old Panzer General by SSI.  This was a hexagonal, table-top style game.  It incorporated tanks, tank destroyers, planes, troops, even ships! It was the first PC game I can remember wherein I got to dabble with a Tiger II a Jagdtiger and other prototype tanks.

Panzer General by SSI released circa 1994

World of Tanks went even further -- as far as the list of eclectic tanks go -- and has tossed in tanks that only ever made it to paper schematics in some cases.  This was way cool, and I dove into it early, early beta.  However, the game is limited.  A crew of so many is reduced to you, moving about with keys on the keyboard and pointing a moused-driven reticle at enemies and firing.  In a primal sense, it is silly, but don't get me wrong, I love it!

Silly, how?  Well, mostly men are sitting behind computers, with a keyboard and mouse, shooting avatars of others.  But this is the way of all video gaming, right?  I have lamented the lack of true warfare, of true, "combined arms" in WoT.  I'm sure, one day, will give us what we want however.

But whereas Rome: Total War and Panzer General presented single-player, holistic combat, with maps of nations or sections of a country or even the entire known world, World of Tanks provides, basically, "rooms," arenas to combat in.  Back in the days of the 1st MMOGs, "zoning" was a pain. In Everquest I (and 2), you "zoned" into the next piece of the world.  World of Tanks regresses this back to the stone age.  You load into a "room," you conduct combat, you leave, check your stats, talk to friends, load the next battle.  It is called an "MMOG," but honestly, WoT has only pieces of the concept.

In part, this is amalgamated into a "world" via the Global recently added North America to the mix.  To participate in this "piece" of the game you must enter into a World of Tanks "clan" in order to conduct Clan Wars on said Global Map ... again, pieces. has stated they plan on bringing the Global Map to the average player:
"How can you get non-clanned players to play on the global map?  Historical battles will be similar to the global map, but without obligations.  The clan global map takes a lot of dedication.  The historical global map will not."

Disclaimer: I'm not complaining ... yet.  I love the game, as this blog shows.  But, complaint is coming, grfi! (get ready for it!).

Stats and clans: with all online gaming, comparison, humans, name it, competition ensues.  (Fu Darwin!) And boy, World of Tanks has it.  All good and fine.  It's par for the course (no pun, you know ... golf and stats and all).  Getting used to the stats, working to improve your stats, seeing that, for thousands of battles you didn't think about it, and were needing to improve to enjoy the game (and yes, winning is more enjoyable than losing) and then watching your stats improve, understanding how to play ... all of this is both a factor of the game and _can_ be beneficial.  Now, it can be frustrating, but still, beneficial.  Lemme splain: at 1st it sucked, but as I grew, larned (did "larned"on purpose) and got better, the stats became part of the game that I went from not liking, to liking.

More on stats: when I have a bad day, some bad games, die too soon, etc., I need to just walk away, but I think about what I did, how I could've improved it ... hell, I even kept a "dying log" at one point, detailing each death in a battle, why, what to do to not do it again, etc.  The stats helped me to see: too much sniping, need more engaging, to much rushing, need more hulldown. etc.

Ncnyhbgrfi! (Note: complaint not yet here, but get read for it!)
Disclaimer: I am a very average player.  I used to be even worse.  I am not at all bragging about my stats or elitism ... as if!

tl;dr: Stats were a pain, but then a gain (yes, meant to rhyme).  Stats are something that I accept as part of the game, and can be useful to enjoy this game.

btw ^this guy had worse stats than...

...^this guy

And here's the complaint: clans.
Clans in World of Tanks is/are something that I 1st had to understand, participate in, be a part of, get familiar with, experience ... but never has it been good.  And this directly means the attitudes I encounter from the "elite" or "top" or wtfever clans that are "on the grid" or "holding 'big' territory on the global map" ... you know, making gold I guess and having those purplish colors in their names in xvm.

Lemme stress this part: the one negative attribute to World of Tanks that persists is the clanning, the clans.  That's a fkdvhtfgvmsho (fatkiddown very honest to fucking god very much so humble opinion).

What a real clan looks like

[Disclaimer: I ran a very, very successful Quake clan back in the 90's; we won a lot of tournaments, back when it meant nothing and you got absolutely nothing for it -- still.... and it was stressful, and for this reason, I've still not ran-at-clans in WoT; i.e., I've worked hard to keep WoT a casual experience]

I never wanted to do clans again, but in World of Tanks I have, in part.  I joined two, then made the third.

The two I was in had the problems all clans do: un-involvment and uptightedness.  The 1st one, literally, no one ever got online -- I rarely saw them.  The 2nd had mega requirements and really angry people in it.  I made my current clan with the charter: "no obligations, no pressure and no assholes."  So far, we play a lot together, we are a core of about a dozen, and we have fun.  We have all learned from each other.  I've learned far more from them than they have from me.  And, I took to heart wg's admonishment, that you can make a clan: "to just play with friends" (what clans who do moderately to well at holding land on the Global Map refer to as "a scrub clan"; see below)

[***"Clans are ongoing military unions of players created for co-operative accomplishment of military missions, geopolitical games, or just for fun."]

Clan wars: we talk about it, but we've not yet done it.  Why?  We have felt good about just hanging out so far.  Some have left to join clans that compete hard in clan wars.  That's good.  They are encouraging us to participate with them, but then, I am put in the path of "big" or "elite" clans, as today, and I am reminded of why I may never do this.

What online video game "clans" _may_ look like

Not to mention: many of us are older, with kids (even grandkids).  We have lives, wives and obligations.  (To those of you with kids -- I said "kids" plural here -- with 30k games, for the love of god and your children, take a gd break from the game and raise your kids!...).  Scheduling, being required to even show up only a few times to play the game simply goes beyond what we are willing to do for our entertainment.  tl;dr: we are true men! (even you fkd? fucking woman! yes, me too!)

Anyhow, back to the bitching:

Map: Fisherman's Bay.  Spawned in the south: Me and another member of my clan are in a platoon.  We go town, east.  East is doing ok.  I notice west is not doing good.  (We actually were ahead in kill counts, with the most killed on the side I went: east).  I decide to go west to help, in my Lion.  I tell clanmate in Type 59 to come.  I see west might need his help however.  I tell him to go back.  I get halfway between east and west -- with only an 8.8 TD left on west now, and both east and west begin folding.

Rage time: this is when a guy in an "elite clan" (who has just died) on the east sees me heading through flag cap to the west and decides my sole purpose was to save the lone 8.8 TD fighting for his life and, of course, to throw the game.  This is when he is raging.  This is when he has great omniscience to know all that has transpired.  After all, he's fully watched the replay to see right?  Of course not:

Him: "Lowe! wtf!?  Fucking noob!  Going back to help a dead TD! Now we lose! Idiot! Noob!" <-- something to that effect.  It continued.  It was nasty.

I say little in response, but he was grossly wrong.  I knew he was wrong.  I knew he didn't know why I went back.  I knew he had been embroiled in the east, most likely unaware.  [I mean, after all, he's in an "elite clan" that holds territory (i.e., "gold") on the Global Map.  Surely, any "baddy" or "pubby" is lesser than.]  It was ok by me.  I blew it off and fought.  However, he continues to berate me.  I put up a heck of a defense vs their last 4, but die: defeat.

A simple break-down of the battle

After the battle, I pmed him:

fkd: 1st off, when I went back to flag, east was fine and west was failing. I'll be glad to send you a replay. By the time I was too far to turn back to help west, both had failed. I'll give you an opportunity to apologize now, but I am a beta player, and it is up to you to keep this pro or otherwise.

Him: i'm a good player i have situational awareness [yet, he seems unaware that west was failing first]

Him: the jt was fine [when I started back, there was not just a TD, and I never went back for a "jt"]

Him: you died to a bunch of low hp tanks [untrue; the TD in my rear was 100%, so was the KV-5 and Lion; I managed to get them all down however -- he couldn't be more wrong here]

Him: i'm not appologising [sic]

fkd: No problem. I will be adding you to my ignore list and reporting to your clan leadership.

fkd: I have a long standing in wot community

fkd: You have >5k games [I mean, he needed me to know how "noob" I was; I have 3x his battles]

fkd: you are most likely young [act it, you are it]

fkd: Work on the attitude and realize this game is about opinions as much as anything [as his clan's charter states, see below]

fkd: and, I disagree with your assessment of that battle [srsly, very erred]

fkd: Otherwise, good day

Now, mind you, I thought beforehand not to engage this guy.  99.9% of the time, I just add to ignore, but my day of tanks had been bad, and I was frustrated, I hadn't had my cappuccino, my cat's sick, my DVR failed to record my fav Oxygen network show, and I was unhappy with the Grammys!

btw, Jack White entirely destroyed! at the Grammys....

So, having messed-up and engaged an "elite clan guy" yet again (this marks one of several times I've done this, and it's never worked out, and get ready for it to not workout again) I take it further:

rubrix2929: "fkd. why do you blog this shit?"
fkd: "cuz man, I'm hurting...."
rubrix2929: "dude, they're just gonna laugh at you."
fkd: "idc! I don't need anything but this ashtray!"

[Disclaimer again: I get complaints about people in my "scrub" clan; I address them; I care what people think about me and my clan; and hey, I mess up too; I rage; but if someone confronts me on it, I'll apologize and make it right -- all we have are bros! wtf do I keep using semicolons so much?!?!?]

What you're about to see next can be called: a colossal waste of fuck up....

I send a message to the clan leader:

For what it's worth: I care about my clan's rep and would address any complaints like this one:

[elite clan guy] is now on my ignore list.  If that's good enough for you it is for me as well.  His attitude publicly is very poor to say the least.  After some insults in game I pmed him to rectify and he refused.

tl;dr: I just wanted you to know how he is representing your clan.  It is the first encounter I think I've had with any ["name of elite clan" member].


My gut was saying to me, "fkd, dude, why you do this? it will _not_ go well ... IT NEVER HAS!!!" to wit, i retort: "shutup brain!"

And here is "elite clan" leader's reply to me:

faggot: Don't care. You run an irrelevant scrub clan, your opinion is therefor invalid.

What this "elite clan" leader _may_ look like

Disclaimer: I'm naming this clan leader, "faggot" as defined here by Louis CK.

Note: I had no clue that his clan wasn't "scrub," no more than I did not know mine was.  I'm making the assumption -- and am running with it -- that it is something big, his clan, bcs, like, that's what he's posited in contrast to mine.  Yes, let's just go with this....

And there we have it.  Yes, I do reddit.  Yes, I use the Internet.  Yes, it is a brutal, horrible, human-less place wherein, weak-minded people hide behind anonymity and mind fuck others.  But wouldn't it be nice if in the game we love of the thing we love (a gd tank!) we didn't have this?

Wouldn't it be great if there was just, just, just this one place, with tanks, with way cool tanks of myth and schematics-only from the great nations of tankdom, that we all just got a bong? along?

And here's the kicker, it is _always_ this way.  I have _yet_ to encounter these "elite" clans -- who seem to live to play this game -- where it has gone well....

Lemme stress this point: it ... always ... goes ... bad .. with ... these ... people!  FOR THE WHY!?!?!?

not calling anyone a nazi here, just love that seen from the movie....

Keyboard mouse pointy clacky clicky video gaming tanks?  Ok, I like it, nay, love it!  Sure, no infantry, no troops, pillboxes, ships, but it's fun!  Stats comparing and putting downing and deriding and trolling?  Sure, ok, np.  I can improve.

But elitism, un-professionalism and not giving a rats ass about how you are presented to the "great unwashed" that play the game (and I am a proud member of "the great unwashed" of World of Tanks)....  I cannot get used to.

I cannot get used to condescension and honestly, making the game unfun for everyone else.

And so, I visit this "elite clan's" page, and find that the guy who calls me "irrelevant" and "scrub" [and uses the less common form "therefor" over "therefore"] wrote his clan's vaunted charter, policy, recruitment stuff -- it is quite a work.  In part, it says [And I need to paraphrase heavily here but still capture the meaning cuz this is good stuff and it's googleable, and I don't want to N&S!!! ...oh, and get ready for some pure, unadulterated, straight-from-the-heart-of-a-dying-sun, GOLD!!!!!!!!]:

Here it is, from this elite clan's own charter, written by the very faggot who called my clan "irrelevant" and "scrub":

"Keep a good, mature face on the clan.  Perfection is tough to come by.  Be critical, but do it right.  We believe in team." [The clan recruit was neither mature nor did he do "criticism" right at all]

And oh, it gets good here:

"More than anything [yes! it has this emphasis at the beginning of this part] you are required to respect: clan leadership, members and the non-members." [Srsly!??!  They wrote this, no no, the "leader" who condescends me wrote this?!?  I'm sorry, his name is officially "faggot" now]

Omfg, it gets even betterer:

"[Elite clan] will not stir up stuff [he stirred stuff up].  Be mature and don't! put down other clans!" [But he did put down another clan.  I guess this needs to be edited to: "it's ok to put down 'scub clans'; He was horrifically, lady gagaly immature, and he put me down, but wait, he didn't put down my clan!  Nope, the clan leader, of all people, put down my clan -- it folds condescending time here: the clan leader who wrote this very statement/stuff/crap put down my clan! meh hed asplode!...]

[I did my damnedest to not name and shame there; I wish to got -- yes, I said "got" for "god" -- I could have quoted that directly, but it is a public page they put out there; it is huge really, in volume of words]

what god may look like

Juxtapose: I'm with two of my clan members the other day. We battle and the new guy says to the other team in allsay, "you guys sucked."  We get back to the garage and I go, "was that necessary? To tell them they sucked _after_ we beat them?"  He goes, "I guess not." <-- exactly!  It pissed me off, uncalled for, grow-the-fuck-up.

But now back to the elite, non-"scrub" clan ran by leader faggot:

And so, in this, we see, even they, in theory (commas!) know what is right and what is wrong.  After all, they put it into their gd charter!  No wait, the very assmunch who assmunched put this shit into his fucking charter!  This is like Congress not following the Constitution!... wait, bad example....

It is an issue of theory and practice maybe: Theory and practice: in theory, there is no difference between theory and practice, but in practice, there just might be....

In any event: dear elite clan leader, AKA, faggot: with all due respect (and none is really due anymore): fuck you! You are full of fucking shit, your writing is shit, your meaning is shit and this is bullshit.  I.e., don't write, say or promote stuff you don't mean.  ("I said it. I meant it. I'm here to represent it.")  Especially, don't spend massive amounts of time writing books (...I'm doing that right now aren't I?).  Don't write books of shit and ask your fucking recruits to read it.  What is this?  Little Rascals club house?   It is, that's all this clan shit is!  It's as if this is some sort of video game and I, too, take it waaay too srsly or sumfin....

You don't know what you mean quite obviously.

And here's the kicker (how many 'kickers' is this now?): once I took the issue to pm with the "recruit" of this clan, he actually got more civil.  The leader, the clan leader, the guy above, the guy, the leadership, the fucking toolasswipe ... he took it to a whole new, hypocritical, immature, contradictory-to-shit-he-writes-and-makes-recruits-read fucking level!

"But fkd! You made a clan, sure, a 'scrub clan,' but still, a clan.  How can you be so down on clans in WoT?"

I'm only burning my half

Let this be the last time I try or try to involve myself with those that are "on the grid" as a non-scrub clan.

tl;dr: clans: they need a fixin' in World of Tanks.....

A scrub clan
"fkd, aren't you just butthurt?"

Yes.  I suppose I am, but put that aside.  Srsly?  This needs to be?  Like, _everytime_ these guys gotta be this way -- always?  Forever?



They are faggots.... (And please, spare me and go look up Louis CK on this)

Conclusion: if you are in a clan and are cool, then you're cool.  If you're in a "top clan" and are cool, then you are cool.  If you don't act like a total tool-asswipe faggot, and have purple stats and get 150 gold per show-up to a clan war match, and you are cool, then you're cool.  None of this is directed at you.

However, let me be clear here: I've only met one of you that are like this, and I knew you before you got into that big clan, and we are still cool.

Otherwise, my experiences with the "elite clans" is denoted here.

Srsly, World of Tanks is huge now, you are in a "top clan" (so says you) and you don't give 2 shits about anything but winning!? (/queue Charlie Sheen).  A reputation, a personae or just doing the right thing are meaningless (love this younger generation).  Grow a heart, save a puppy and be a pro bro.  It's just a game.  No need to ruin it for the rest of us....

Wednesday, February 13, 2013

World of Tanks 8.4

Overlord's Blog 2/8/2013:
  • Pz V Panther: lower front plate slope INCREASED to its HISTORICAL (you see what we did there?) 55deg
  • T-44: lower front plate slope DECREASED to its HISTORICAL 45deg
  • Caernarvon, Conqueror and FV215b: front seam (between lower and upper plates) increased
  • Added support for NVIDIA SLI
  • Exterior button is no longer blocked for tanks with incomplete crews
  • Added chat functionality: autosaving for message recipient  (or without it)
  • For auto-loader tanks: Intuition skill will now reload the entire cassete
  • For some configurations fixed performance drop when using server-side reticle in arty mode
  • FPS in hangar is now limited to 60 
  • Reworked and optimized exhaust effect for vehicle engines
  • Returned option to retrain crew to a vehicle that is missing in player's hangar: there is a separate warning window for it as well 
  • Added full-screen windowed mode (maximize button)
  • Fixed vehicle gun going up along with turret traverse when taking hit on the turret
  • Fixed vehicle gun going up along with turret traverse when aiming at close object
  • Fixed "noise" in left speaker after shooting for some configurations
  • Fixed ammo order when changing turret or gun
  • Dragon Ridge and Serene Coast will be disabled in 8.4.
  • Bumpy terrain of Prokhorovka, Abbey, El Halluf, and Ruinberg (rounded streets) are going to be addressed.
  • Redshire and El Halluf will undergo some gameplay changes.
  • Swamp and Komarin will be visually reworked and brought back to live.

The 8.4 German Tree

The 8.4 British Tree

Friday, February 8, 2013

World of Tanks: Watching Old Replays

My best evar!!! World of Tanks game happened in my Lion Heavy Tank (That's "Low" to most; ok ok, "Lowe" ... ok fine, it's Löwe).

[Shameless plug: I wrote a guide way back on the issue of pronouncing "Lowe"]

What a German Lion Heavy Tank in World War II may look like

The battle was epic and left me with a grand total of 2,850 experience.

I still have the replay, but it is from a version of World of Tanks now no more, back in the 7 days.

I keep a "fatkiddown's list of cool links" google doc.  In it, I had saved a link to a forum thread covering the issue of playing old replays when that version of the game was no more.

The individual who came to the rescue is PTwr.  He has now updated his Replay Compatibility Pack.

He promises to add even older versions to the utility.

Thanks PTwr for the hard work!

^One of many bands using "Replay" on an album cover
I tried finding a cool pic for "Replay" on  Apparently, tons of bands have used "Replay" as an album cover and/or, maybe even call themselves, "Replay."  These girls are one such band.  They released the album: "Replay by Play" in 2003....  Or, was that "Play by Replay?"  The 2 words are becoming meaningless to me now -- as you know, say any word three times in a row, and either Candyman comes to kill you, or the word becomes meaningless.

And for your listening/reading enjoyment, here is the songs from Play's album: Replay:

01. I Must Not Chase The Boys
02. Honey To The Bee
03. Just A Little
04. Whole Again
05. Hot
06. Girl's Mind
07. What Is Love?
08. 11 Out Of 10
09. Lets Get To The Love Part
10. 2 Blocks Down
11. Ain't No Mountain High Enough

And let's not forget Replay by Iyaz

Or The Monkees "Instant Replay" <-- was this the first album named "Replay"?

And "Replay" by Jimmy Dean (gdi! isn't that the sausage guy?)

Oh, and Books soon-to-be-movies directed by Robert Zemeckis, starring Adam Sandler & Reese Whitherspoon.... Jk about Sandler and Witherspoon, they're just like, in all movies these days seems like. Srsly tho, Zemeckis to direct movie from/of this book and I need to stop typing in this caption now.

In any event, tl;dr: to watch older replays, see PTwr's "Replay Compatibility Pack."



^don't say this guy's name 3 times either....